C.J. learns that The Truth's van has a three ton shipment for him to deliver. The Truth practices t'ai chi while he talks and chants a mantra: "Ommmm...." A police helicopter approaches, so The Truth tells C.J. they'll have to torch the fields, and hopes Gaia (an early Greek Mother Earth goddess) can forgive them. The Truth gives C.J. a Flame Thrower. C.J. has 5 1/2 minutes to burn them; you can see what fields need to be burned as red dots on the radar. Mainly have him get between two rows and make a sweep of flame on one row then the other, move ahead and do it as needed till the pair of rows is done, switch to Fist/Brass Knuckles to have him sprint to another pair of rows, and repeat as needed to do it the fastest way and not run out of fuel. Each row is made of patches, and C.J. only needs to give each patch a burst of flame for the whole patch to burn. (There's a spare Flame Thrower by a barn if he runs out of fuel; Molotovs work, too.)
The Truth gives C.J. a Rocket Launcher with ten shells to use to shoot the helicopter. It circles over The Truth's van with pauses long enough that a GTA player should be able to hit it. (Thanks to Rusk's walk-through for the tip that you can make shooting it down even easier by having C.J. run to the hovering helicopter after telling The Truth to fire up the van.)
The Truth has C.J. drive him, in his colorfully painted, late 1960's flower power-looking Camper (Volkswagen Bus) he calls "The Mothership," to C.J.'s new garage in San Fierro. (When C.J. wonders how he gets around if he doesn't drive, The Truth says he has an astral goat named Herbie.) C.J. calls for Cesar to take Kendl to meet him there.
C.J. gets Respect. There's a "CJ" icon at the Xoomer garage.
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